did you make the music yourself or was the music from the audio portal ? if so got the link? also the game is 5/5
did you make the music yourself or was the music from the audio portal ? if so got the link? also the game is 5/5
Defense take a "S"!!!
next time use a dictionary when you choose a title!
also you took the music from Unreal tournament , it is an awesome music but it could be better if you made your own or got into NG music portal and asked permission from people around who deliberately make music FOR ng games
overall this game got a nice challenge although its too short for my taste, i find funny how the physics is all exagerated, tanks bounce here and there when they get shot, but its nice when you can mmake some bounce on each other, it seems to destroy em more easily, scrambled tanks anyone?
hope this help...
-character shooting isnt balanced, you always shoot to your right, crrect the aim so the bullet come from the center
- rocket launcher is totally useless, the rockets just circle around the mummies instead of hitting em
- as for the the spreader, its the most overpowered weapon in the game, simply mashing the firebutton launch a huge cloud of bullet in 3 direction, anything that stand there get owned, especially the big mummies that once killed turn into 9 smaller mummies
- all guns , like the spreader should have a unlimited fire rate if you mash the space button, you should add a small cooldown on the most powerful weapon so they dont get abused,
- some guns are totally useless , like the laser, it deal almost no dammage and have only 3 bullets
that game need a total reworking, and some fixing on the controls and lin of fire, many mummies get bullets right thriough them but take no dammage because they are like 1 pixel away from their collision box, you may want to spread a little the bullet,s line of dammage.
more maps would be cooler too, because you get tired really fast of both maps
bug
the spot where you can drag the clothes is too narrow its hard to pinpoint it
other than that, its better than the other sakura's dressups i saw...
Bawwwww!
the game offer a good challenge, but i disagree on the too hard part, especially when you you have acess to a base that allow buliding extra units, wich allow to overwhelm your opponents, my only problem with this game is that its that you used the graphics of avance wars, wich is kinda sad knowing there are tons of nice licence -free sprites on the net, or better, make your own
the multiplayer option make this gime shine above all its kind, great work on that part! and there is a map editor ! yay!
beside that its a nice tactical , clearly a good addition to NG
few flaws:
jump response time is slow, sometime you can wait for 1 second between the time you press W and a ump...not useful when youn are running near a cliff...
hmmmm
im gonna divide my vote into 3 parts, gameplay,graphics,content
Graphism: 5/5 excellent work, despite the slowness, the characters are well detailed, the mad clown boss attacks are stunning, for a flash game good job overall here
Gameplay 1/5 bad score this for 3 reasons, 1:st the main character take way too much time to get up, and its very annoying, not only sometime you get clubbered multiple times in a row, but also there is nothing you can do while being smashed repeatedly, especially on the stairway part, sometime you take a punch from the boss, get up and the split second you can try to spam the jump button, you take another beaner, then another...and another...its very annoying
2nd: why not simply recharge the ammo of a gun when you grab the same weapon type on the ground, ive been switching over 2 shotguns in the stairs for like 4-5 time just because they were bouncing back all the time
3 : enemies sometime take no dammage while they are walking just after being spawned, but they can still hurt you, why ennemies get invincible for 4 sec after spawning and main character dont, after standing up?
Content : 4/5 the levels are good looking , and not to hard toplay, but sometime too small, and there is little room to move around and dodge incoming blows, this is especially annoying when getting stuck in a corner and being beaten up repeatedly immediatly after standing up, like i mentionned before
overall its a nice game, but need reworking, especially on the gameplay part, wich is to my own opinion, the most important aspect of any kind of game
Well done!
paraphrasing the AVGN....
whats the point of making a transformer game where you cant transform?
ze wich kid said it rocks
funny game , love the retarded kawaiii voice XD
animation is cool , and the puzzles aint too hard
good game!:D
Illustrator , Multimedia and web designer student , programmer and cat-person if my profile seems inactive and never update its not your imagination...
Age 40, Male
Web design student
Montréal
Joined on 6/28/09